﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace ManPowerEngine
{
	/// <summary>
	/// Image Renderer component of a game object.
	/// </summary>
	public class XamlRenderer : RendererBase
	{
		/// <summary>
		/// initialize a Xaml renderer
		/// </summary>
		/// <param name="element">The XAML framework element</param>
		/// <param name="width">Width in pixel</param>
		/// <param name="height">Height in pixel</param>
		/// <param name="zindex">Z-Index. The bigger the higher.</param>
		public XamlRenderer(FrameworkElement element, int width, int height, int zindex)
			: base(width, height, zindex)
		{
			mElement = element;
		}
	}
}
